This is going to be a bit of a shorter journal entry, as I’ve mainly done two things this week. I have begun working on the prototype of our first level, and I finished up my tutorial on reflection. I’ve talked with sean and he agrees that I should start on the first level in order to get the game really moving, to see what still needs doing, and of course checking to see that our game is fun. So far it’s been going well, with the prototyping really showing where the level editor could be better. But as the level begins to take shape, I have hopes that the bugs that will be exposed will be easy to fix.