Isla: Link Roundup 4/26/16

For submissions, suggestions, or things to add, send ’em my way: @isla_es.

Video of the Week: Embracing Limitations” by Heavy Eyed (@heavyxeyed)

Song of the week: “That’s The Way It Goes” by Emily Fitch

Reading material: “Unconventional Tips for Improving your Programming Skills” by Livio De La Cruz (@LivioDeLaCruz)

Excerpt: “There are plenty of good resources out there that teach the technical skills that are necessary for becoming a good programmer, but I’ve seen only a few that give you the more personal lessons that you often only learn through experience or trial and error. In this article, I’m going to share with you some of my own habits and skills that I’ve gained over the years to help me do better work.”

 

Reddit thread of the week: “Currently most successful VR titles are Sitting Simulators: they rely on a mechanic/gimmick to keep the player stationary, to avoid motion sickness. How long can this keep up?” by /u/pshendry

Excerpt: “There are some super cool titles coming out, but it seems like the game mechanics are entirely based upon working around the limitations of VR. How many VR games can we play where you sit still in a virtual world before it gets tiresome? How many games can truly make use of Budget Cuts’ teleportation mechanic?

Random Shout-Out: Rebeki.b‘s character designs (@rebekieb)

 

Random Link of the Week: Click it if you dare