Posted on

The Ultimate Game Dev Reading List

When I decided to start make video games I went about consuming as much material about the subject as I possibly could. I didn’t stop at game design, I wanted to learn everthing from animation to business.

I don’t claim to know everything or even to have retained all of the material that I have come across, but I am often asked the question, “What should I read if I want to do game design?” In short, everything. That is usually an unsatisfactory answer for most so I decided to put together a list.

Continue reading The Ultimate Game Dev Reading List