Ken: Feelings Alienated!

Hey everyone, Ken E. here. Last week I joked that not every conspiracy is alien-related. While I think that’s true, there are still a phenomenal number of mysteries that do seem alien related. For one, ancient cave paintings from Charama, India seem to depict alien-like creatures, and some them even seem to be wearing spacesuits. […]

Sean: Distraction Mechanic

So far the best solution for the slime and shield problem is to have the slimes bounce off of the shields, thereby stopping them from sitting on shield colliders like assholes. Having conquered the shield problem, or so I thought, I moved back to turning the swordsman ai into a more fun and interesting interaction. […]

Isla: Link roundup 6/28/16

For submissions, suggestions, or things to add, send ’em my way: @isla_es. Video of the Week: ‘Hyper Light Drifter’ – Inside the Video Game Inspired by a Life-Threatening Illness from VICE feat. Alx Preston (@heartmachinez) Song of the week: “Business Is Booming” by Chris Scribner (@ChrisScribs) Bonus points, play it while watching the gif below by Josh Hano – (@JoshHano) Reading material: “The Influences […]

Dre: Journal 20ish

So the map making has been going well. I like world’s end and the bacon forest. They are at a level that I’m really comfortable with. It makes me look back on uptown and realize that there is quite a bit more to do on it. The detail level has been ramped up significantly and […]

Ken: Let’s Do The Time Warp…Again

Hey everyone, Ken E. here. Have you ever experienced déjà vu? Hey everyone, Ken E. here. Have you ever experienced déjà vu? Déjà vu is a French term that literally means “already seen.” We actually have a fairly poor understanding of the phenomenon, but some scientists believe that the experience is triggered when electrical disturbances […]

Hadi: Another Week

Hey Guys, So it’s that time of the week again where I get to regale all you avid readers of this blog with the mundane happentance of my last seven days. Honestly it’s not that exciting; I didn’t even realize it’s been a week already… For the most part I’ve been stuck in a windowless […]

Sean: Putting Brains in Slugs

This week I started to make changes to the basic enemy behaviors that I had initially put in. I decided that I might as well start with the simplest form, that of an enemy that uses its body as a weapon. So far, I have a little slime dude that will charge at at the […]

Isla: Link roundup 6/21/16

For submissions, suggestions, or things to add, send ’em my way: @isla_es. Video of the Week: What Are You?  from Kurzgesagt – In a Nutshell (@Kurz_Gesagt) Song of the week: “Devil’s Got a Gun” by Whitehorse (@wearewhitehorse) Reading material: “Animal Crossing’s Strange, Unresolved Conflict” by Ian Bogost (@ibogost) Excerpt: “When my (then) five-year-old began playing the game seriously, he quickly recognized the dilemma he faced. […]

Christian: Planning for Action

Goal Oriented action planning is a method of getting more dynamic AI, without the increasing complexity costs of Finite state machines. Of course, this comes at the cost of an up front complexity cost, but with all of the material I’ve been reading on the subject, it seems to be going well. The basic idea […]

Andrew: Journal Entry #13

Did you know that horny toads are one of the hardest reptiles to keep as a pet? It’s true, here in the south west we have lots of these running around and most of us would never know how hard they are to keep alive, they have evolved to basically not be able to be […]