Don’t let anyone tell you that it isn’t. Programming may be one of the more difficult activities that I have pursued. But it is also by far one of the most rewarding, the feeling you get when your solution finally works takes you from
I spent the better part of last week working on a solution for tagging platforms with multiple tags to enable the behaviors that we want. I ended up going with enumeration flags, shoutout to Shark Bomb Studio for making their custom solution for front facing flag toggle buttons public.
Now players can drop down and jump up through certain platforms, providing far more movement options. Other then that, there was a lot of clean up and bug fixes. This week should hopefully see the conversion from generic platform boxes to beautifully pixelated tiled platforms.
That’s all for this week.